quietmoney

Raidbots

A World of Warcraft gear simulator: runs SimulationCraft online to simulate character damage output and help players compare gear, talents and trinkets.

raidbots.com ↗GamesUnited States 30.35%, Germany 13.34%, United Kingdom 4.48%#292 of 606
Open Raidbots ↗← Back to the list
Checkout visits, last month
12,894
#292 of 606
vs prior month
▼ 59%
31,121 → 12,894, gain −18,227
Website visits, last month
5,866,000
Similarweb, last month; about 0.2 of every 100 visits reach checkout
Similarweb global rank
8,867
#152 in Games/Video Games Consoles and Accessories
Take-off year
2017
How it startedExisting audienceThe maker brought an existing audience, community or client base into the product
New-user source nowOtherMostly referrals, email or paid, or mostly direct with no clear source
Growth engineCreators or communityCreators keep bringing users, or the maker runs a community
Spreads purely by itselfMixed
Hardcore World One-line growth story, compiled by us from public sources; speculation is marked separately below.

Checkout visits over time

12K4–6 months ago avg
03 months ago
31K2 months ago
13KLast month

Checkout: checkout.stripe.com

1. Productwhat it sells, to whom, and how it charges

Product
A World of Warcraft gear simulator: runs SimulationCraft online to simulate character damage output and help players compare gear, talents and trinkets.
Users
World of Warcraft (WoW) raid and Mythic+ players chasing maximum damage, mostly in the US and Germany
Positioning
The easiest web version of SimulationCraft, almost the default tool for WoW gear simulation
Pricing
There is a Premium page but the price was not found Billing: subscription
Price source
raidbots.com
“Optimize Your WoW Characters”Quote from the site

2. Channelswhere new users come from and what the traffic looks like

New-user source: Other (Direct / referral / email / paid). Direct 83.1%, search 10.1% almost entirely brand and tool names (raidbots, simc, simulationcraft, wow sims; brand keywords 89.2%); referrals 6.8% from China's nga.cn (3.23%), baidu.com and the guide site icy-veins.com. Social is YouTube, VK and Facebook. New users are classified as Other; returning users come straight back to run simulations whenever they change gear or a new patch lands.

Last month's traffic sources

Search 10%Referrals/email/paid 7%Direct 83%

Semrush source breakdown (desktop)

Five-class attribution

Attributable new users, last monthShare
SEO4%
Other96%

Direct + brand search 89%. Direct and brand search count as viral only when the site shows sharing mechanics; the largest share wins, under 5% means Other.

Countries

CountryShare of visits
United States30.35%
Germany13.34%
United Kingdom4.48%
Russia4.13%
France3.43%

Countries (Semrush): United States 31.2%, Germany 10.7%, Bangladesh 6.5%, Russian Federation 5.0%, France 3.5%

Language

English

Social sources

YouTube, VKontakte, Facebook

AI assistants

SourceShare
ChatGPT0.09
Gemini0.01
Perplexity0.0

AI referrals (Semrush): ChatGPT 3,236 (0.09%), Gemini 535 (0.01%), Perplexity 143 (0.00%), abacus.ai 137 (0.00%)

Keywords

635 keywords · brand ~89% · organic 100% / paid 0%

Similarweb top 5 keywords
raidbots
simc
raidbot
wow sims
simulationcraft

Non-brand queries: simc, wow sims, simulationcraft

Referring sites

15 referring sites

SiteShare of referrals
nga.cn3.23%
baidu.com2.17%
icy-veins.com1.11%

Referrer categories

CategoryShare of referrals
Video Games Consoles and Accessories86.24%
Games - Other3.23%
Search Engines2.72%
Computers Electronics and Technology - Other0.31%
Programming and Developer Software0.11%

Site metrics (Similarweb, last month)

Visits, last 3 months
5.9M (3 months)
Visits MoM
+28.12%
Country rank
United States #5621
Category rank
Games/Video Games Consoles and Accessories #152
Bounce rate
18.06%
Pages / visit
5.52
Visit duration
00:05:30
Industry
Video Games Consoles and Accessories
Top 3 channels
Direct › Organic Search › Organic Social (top channel 79.95%)
Semrush monthly visits
3 months ago 1,271,597 · 2 months ago 3,019,159 · Last month 3,577,835 Semrush scale, ~3–4× Similarweb
Semrush organic / paid search visits
266,238 / 0
Semrush source breakdown (desktop)
Direct 78.9%, google.com · Google organic 9.6%, wowhead.com 3.8%, raider.io 1.8%, warcraftlogs.com 0.9%

3. Growth pathhow the first users arrived and what kept it growing

Classification

Basics

Timeline

Growth loop

Revenue and scale clues

Confidence and gaps

🔒 Unlock with ProSee the timeline, growth loop, revenue clues and every source

Other sites that started via “Existing audience”

Similar sitessame category, also growing via Other

FAQ

How many checkout visits does Raidbots get per month?

About 12,894 last month (Similarweb estimate), #292 of 606; the month before was 31,121. Opening checkout is not paying, so this is not revenue.

Where do Raidbots's new users come from?

New-user source: Other (Direct / referral / email / paid). Mostly referrals, email or paid, or mostly direct with no clear source Direct 83.1%, search 10.1% almost entirely brand and tool names (raidbots, simc, simulationcraft, wow sims; brand keywords 89.2%); referrals 6.8% from China's nga.cn (3.23%), baidu.com and the guide site icy-veins.com. Social is YouTube, VK and Facebook. New users are classified as Other; returning users come straight back to run simulations whenever they change gear or a new patch lands.

How much does Raidbots cost?

There is a Premium page but the price was not found

Dossier confidence: low. Parts 1 and 2 come from reading the site and Similarweb data; part 3 from public reporting, founder posts, Wayback snapshots, WHOIS and similar, with speculation marked.

The number: checkout visits is Similarweb's estimate of visits from the site to a checkout payment page; opening checkout is not paying, so this is not revenue. Small sites land on fixed buckets.

Data through last month. Page updated 2026-10-26.