quietmoney

Questner

An AI-hosted text adventure game platform where players can build their own scenarios or play popular scenarios made by the community.

questner.ai ↗GamesUnited States 47.45%, United Kingdom 24.33%, Canada 8.97%#24 of 606
Open Questner ↗← Back to the list
Checkout visits, last month
73,066
#24 of 606
vs prior month
▲ 77%
41,373 → 73,066, gain +31,693
Website visits, last month
767,600
Similarweb, last month; about 9.5 of every 100 visits reach checkout
Similarweb global rank
58,119
#22 in Games/Roleplaying Games (US)
Take-off year
2026
How it startedPaid adsEarly users bought with ads
New-user source nowOtherMostly referrals, email or paid, or mostly direct with no clear source
Growth engineCreator supplyCreators publish on it and their content brings users
Spreads purely by itselfMixed
A small EstoniaOne-line growth story, compiled by us from public sources; speculation is marked separately below.

Checkout visits over time

04–6 months ago avg
16K3 months ago
41K2 months ago
73KLast month

Checkout: checkout.stripe.com

1. Productwhat it sells, to whom, and how it charges

Product
An AI-hosted text adventure game platform where players can build their own scenarios or play popular scenarios made by the community.
Users
Text RPG / D&D fans aged 18+ in the UK and US
Positioning
Community-made scenarios plus an AI game master, with scenarios showing ratings and play counts
Pricing
Not found
Acquisition entry points on site
Discord community
Sharing mechanics
public profiles / leaderboards Community-made games listed under "Popular" and "Recently Played" with "Join community" link; sign-up requires "18 or older"
Price source
questner.ai
“Community-made games listed under "Popular" and "Recently Played" with "Join community" link; sign-up requires "18 or older"”Quote from the site

2. Channelswhere new users come from and what the traffic looks like

New-user source: Other (Direct / referral / email / paid). Direct 57.6%, search 31.8% (brand keywords 83%, non-brand such as dungeons and dragons online free), paid social 6.4%; social sources Facebook, YouTube, Reddit. New users are classed as other.

Last month's traffic sources

Search 32%Referrals/email/paid 6%Direct 58%Unknown 4%

Top channel measured by Similarweb, others estimated by rank

Five-class attribution

Attributable new users, last monthShare
SEO6%
Other94%

Direct + brand search 83%. Direct and brand search count as viral only when the site shows sharing mechanics; the largest share wins, under 5% means Other.

Countries

CountryShare of visits
United States47.45%
United Kingdom24.33%
Canada8.97%
France6.11%
Germany3.43%

Language

English

Social sources

Facebook, YouTube, Reddit

Keywords

34 keywords · brand ~83% · organic 90.53% / paid 9.47%

Similarweb top 5 keywords
questner
questner ai
quester ai
dungeons and dragons online free
questerner ai

Non-brand queries: dungeons and dragons online free

Referrer categories

CategoryShare of referrals
Computers Electronics and Technology - Other43.76%

Site metrics (Similarweb, last month)

Visits, last 3 months
767.6K (3 months)
Visits MoM
+76.42%
Country rank
United States #23582
Category rank
Games/Roleplaying Games (US) #22
Bounce rate
39.42%
Pages / visit
6.86
Visit duration
00:09:00
Industry
Roleplaying Games
Top 3 channels
Direct › Organic Search › Paid Social (top channel 57.55%)

3. Growth pathhow the first users arrived and what kept it growing

Classification

Basics

Timeline

Growth loop

Revenue and scale clues

Confidence and gaps

🔒 Unlock with ProSee the timeline, growth loop, revenue clues and every source

Other sites that started via “Paid ads”

Similar sitessame category, also growing via Other

FAQ

How many checkout visits does Questner get per month?

About 73,066 last month (Similarweb estimate), #24 of 606; the month before was 41,373. Opening checkout is not paying, so this is not revenue.

Where do Questner's new users come from?

New-user source: Other (Direct / referral / email / paid). Mostly referrals, email or paid, or mostly direct with no clear source Direct 57.6%, search 31.8% (brand keywords 83%, non-brand such as dungeons and dragons online free), paid social 6.4%; social sources Facebook, YouTube, Reddit. New users are classed as other.

How much does Questner cost?

Not found

Dossier confidence: medium. Parts 1 and 2 come from reading the site and Similarweb data; part 3 from public reporting, founder posts, Wayback snapshots, WHOIS and similar, with speculation marked.

The number: checkout visits is Similarweb's estimate of visits from the site to a checkout payment page; opening checkout is not paying, so this is not revenue. Small sites land on fixed buckets.

Data through last month. Page updated 2026-10-26.